SLikeNet - Spawning Game Objects
Posted: Wed Oct 25, 2017 4:00 pm
Hello,
On a user connecting towards my server, my existing project has a chat system working so that other players can see the messages they have placed. However, people cannot see other game objects, such as vehicles and extras they may have.
For streaming objects to different clients, would ReplicaManager3 be used or BitStream?
Thanks,
BenHands.
On a user connecting towards my server, my existing project has a chat system working so that other players can see the messages they have placed. However, people cannot see other game objects, such as vehicles and extras they may have.
For streaming objects to different clients, would ReplicaManager3 be used or BitStream?
Thanks,
BenHands.