Search found 44 matches

by Luke1410
Sun Jan 21, 2018 10:53 pm
Forum: SLikeNet - Support
Topic: Cannot build NATCompleteServer using CMake
Replies: 22
Views: 90870

Re: Cannot build NATCompleteServer using CMake

The error is about your WS2_32.dll not providing the required inet_pton function. This is part of the Windows DLL and not SLikeNet/RakNet. Hence, using the static lib or dynamic lib won't make a difference. I take it you are using Wine to run the exe on Linux? If so, the changelog entry for Wine 1.7...
by Luke1410
Sun Jan 21, 2018 9:19 pm
Forum: SLikeNet - Support
Topic: Cannot build NATCompleteServer using CMake
Replies: 22
Views: 90870

Re: Cannot build NATCompleteServer using CMake

The sample integration in the CMake project is unfortunately not working entirely yet (note, this was also broken in RakNet). SLikeNet 0.1.0 fixed part of the issues, but I'm not sure whether this suffices for you. You can try defining RAKNET_ENABLE_SAMPLES when configuring CMake. This should produc...
by Luke1410
Sun Jan 21, 2018 3:52 pm
Forum: SLikeNet - General
Topic: Raknet vs SLikeNet
Replies: 2
Views: 16541

Re: Raknet vs SLikeNet

Hi 7eleven, thanks for your interest in SLikeNet. At the current time SLikeNet's feature set merely reflects RakNet's. In the current (and upcoming) version SLikeNet mainly contains fixes/improvements over what RakNet already provided. We're certainly going to add additional features on top of all o...
by Luke1410
Wed Jan 03, 2018 11:32 pm
Forum: SLikeNet - Support
Topic: Can't use Swig approach to create C# resources from SlikeNet
Replies: 6
Views: 43801

Re: Can't use Swig approach to create C# resources from SlikeNet

Cases #105 and #156 have been resolved now.
The changes are already available in the SVN and GitHub repositories and should be in the 0.1.1 release.
by Luke1410
Wed Jan 03, 2018 10:40 pm
Forum: SLikeNet - Support
Topic: Can't use Swig approach to create C# resources from SlikeNet
Replies: 6
Views: 43801

Re: Can't use Swig approach to create C# resources from SlikeNet

Hi dendriel, SWIG/C# support is one of the things not ready yet in SLikeNet unfortunately - as documented in chapter 1.3 in the readme: "[...] There are also a couple of restrictions SLikeNet has when comparing its feature set with RakNet. [...] - limited support for SWIG and the C# interface (later...
by Luke1410
Tue Dec 12, 2017 11:33 pm
Forum: SLikeSoft - General
Topic: Forum anti-spam measurements
Replies: 0
Views: 133033

Forum anti-spam measurements

As those who visited the bulletin board certainly noticed, we were hit by some hefty spam activity especially in the SLikeSoft General (English) forum. The spam activity started around October this year, and caught us off-guard at a time, where we had to deal with other priorities. While we certainl...
by Luke1410
Sat Oct 28, 2017 8:46 pm
Forum: SLikeNet - Support
Topic: SLikeNet - Spawning Game Objects
Replies: 1
Views: 34211

Re: SLikeNet - Spawning Game Objects

You can use both. But ReplicaManager3 would be the first choice for this case.
by Luke1410
Sun Oct 22, 2017 11:10 pm
Forum: SLikeNet - Support
Topic: How would I go around moving a project from RakNet?
Replies: 5
Views: 57292

Re: How would I go around moving a project from RakNet?

I've added several pull requests to clean up a few things in the project and migrate it to SLikeNet. Does that solve the issue for you?
by Luke1410
Tue Oct 17, 2017 12:19 am
Forum: SLikeNet - Support
Topic: How would I go around moving a project from RakNet?
Replies: 5
Views: 57292

Re: How would I go around moving a project from RakNet?

Hi Ben and welcome to the Forum, do you have a GitHub project set up already? If so, I can quickly add a pull request upgrading the project to SLikeNet for you. To migrate an existing project, see chapter 3.4.1 in the readme file. The easiest way to migrate to SLikeNet would be to point the include ...
by Luke1410
Tue Aug 08, 2017 8:29 pm
Forum: RakNet - Allgemein
Topic: Supportangebebot für Spiel welches bereits RakNet einsetzt.
Replies: 0
Views: 53676

Supportangebebot für Spiel welches bereits RakNet einsetzt.

Wir suchen nach einem Spiel/Projekt, welches bereits RakNet einsetzt und daran interessiert wäre (kostenlosen) direkten Support von unserer Seite her zu erhalten. Wir bieten uneingeschränkten Support für die Integration der Netzwerkengine für das Spiel und wahlweise die Migration auf SLikeNet oder d...