/*
* Original work: Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
*
*
* Modified work: Copyright (c) 2016-2017, SLikeSoft UG (haftungsbeschränkt)
*
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
* license found in the license.txt file in the root directory of this source tree.
*/
/// \file
/// \brief Automatically serializing and deserializing RPC system. Third generation of RPC.
#ifndef __RPC_3_H
#define __RPC_3_H
// Most of the internals of the boost code to make this work
#include "RPC3_Boost.h"
#include "slikenet/PluginInterface2.h"
#include "slikenet/PacketPriority.h"
#include "slikenet/types.h"
#include "slikenet/BitStream.h"
#include "slikenet/string.h"
#include "slikenet/NetworkIDObject.h"
#include "slikenet/DS_Hash.h"
#include "slikenet/DS_OrderedList.h"
/// \defgroup RPC_3_GROUP RPC3
/// \brief Remote procedure calls, powered by the 3rd party library Boost
/// \details
/// \ingroup PLUGINS_GROUP
namespace SLNet
{
class RakPeerInterface;
class NetworkIDManager;
/// \ingroup RPC_3_GROUP
#define RPC3_REGISTER_FUNCTION(RPC3Instance, _FUNCTION_PTR_ ) (RPC3Instance)->RegisterFunction((#_FUNCTION_PTR_), (_FUNCTION_PTR_))
/// \brief Error codes returned by a remote system as to why an RPC function call cannot execute
/// \details Error code follows packet ID ID_RPC_REMOTE_ERROR, that is packet->data[1]
/// Name of the function will be appended starting at packet->data[2]
/// \ingroup RPC_3_GROUP
enum RPCErrorCodes
{
/// RPC3::SetNetworkIDManager() was not called, and it must be called to call a C++ object member
RPC_ERROR_NETWORK_ID_MANAGER_UNAVAILABLE,
/// Cannot execute C++ object member call because the object specified by SetRecipientObject() does not exist on this system
RPC_ERROR_OBJECT_DOES_NOT_EXIST,
/// Internal error, index optimization for function lookup does not exist
RPC_ERROR_FUNCTION_INDEX_OUT_OF_RANGE,
/// Named function was not registered with RegisterFunction(). Check your spelling.
RPC_ERROR_FUNCTION_NOT_REGISTERED,
/// Named function was registered, but later unregistered with UnregisterFunction() and can no longer be called.
RPC_ERROR_FUNCTION_NO_LONGER_REGISTERED,
/// SetRecipientObject() was not called before Call(), but the registered pointer is a class member
/// If you intended to call a class member function, call SetRecipientObject() with a valid object first.
RPC_ERROR_CALLING_CPP_AS_C,
/// SetRecipientObject() was called before Call(), but RegisterFunction() was called with isObjectMember=false
/// If you intended to call a C function, call SetRecipientObject(UNASSIGNED_NETWORK_ID) first.
RPC_ERROR_CALLING_C_AS_CPP,
};
/// \brief The RPC3 plugin allows you to call remote functions as if they were local functions, using the standard function call syntax
/// \details No serialization or deserialization is needed.
/// As of this writing, the system is not threadsafe.
/// Features:
///
Pointers to classes that derive from NetworkID are automatically looked up using NetworkIDManager
/// Types are written to BitStream, meaning built-in serialization operations are performed, including endian swapping
/// Types can customize autoserialization by providing an implementation of operator << and operator >> to and from BitStream
/// \note You cannot use RPC4 at the same time as RPC3
/// \ingroup RPC_3_GROUP
class RPC3 : public PluginInterface2
{
public:
// Constructor
RPC3();
// Destructor
virtual ~RPC3();
/// Sets the network ID manager to use for object lookup
/// Required to call C++ object member functions via SetRecipientObject()
/// \param[in] idMan Pointer to the network ID manager to use
void SetNetworkIDManager(NetworkIDManager *idMan);
/// Register a function pointer as callable using RPC()
/// \param[in] uniqueIdentifier String identifying the function. Recommended that this is the name of the function
/// \param[in] functionPtr Pointer to the function. For C, just pass the name of the function. For C++, use ARPC_REGISTER_CPP_FUNCTION
/// \return True on success, false on uniqueIdentifier already used
template
bool RegisterFunction(const char *uniqueIdentifier, Function functionPtr)
{
if (IsFunctionRegistered(uniqueIdentifier)) return false;
_RPC3::FunctionPointer fp;
fp= _RPC3::GetBoundPointer(functionPtr);
localFunctions.Push(uniqueIdentifier, SLNet::OP_NEW_1( _FILE_AND_LINE_, fp ),_FILE_AND_LINE_);
return true;
}
/// \internal
// Callable object, along with priority to call relative to other objects
struct LocalSlotObject
{
LocalSlotObject() {}
LocalSlotObject(NetworkID _associatedObject,unsigned int _registrationCount,int _callPriority,_RPC3::FunctionPointer _functionPointer)
{associatedObject=_associatedObject;registrationCount=_registrationCount;callPriority=_callPriority;functionPointer=_functionPointer;}
~LocalSlotObject() {}
// Used so slots are called in the order they are registered
NetworkID associatedObject;
unsigned int registrationCount;
int callPriority;
_RPC3::FunctionPointer functionPointer;
};
/// \internal
/// Identifies an RPC function, by string identifier and if it is a C or C++ function
typedef RakString RPCIdentifier;
static int LocalSlotObjectComp( const LocalSlotObject &key, const LocalSlotObject &data );
/// \internal
struct LocalSlot
{
// RPCIdentifier identifier;
DataStructures::OrderedList slotObjects;
};
/// Register a slot, which is a function pointer to one or more instances of a class that supports this function signature
/// When a signal occurs, all slots with the same identifier are called.
/// \param[in] sharedIdentifier A string to identify the slot. Recommended to be the same as the name of the function.
/// \param[in] functionPtr Pointer to the function. For C, just pass the name of the function. For C++, use ARPC_REGISTER_CPP_FUNCTION
/// \param[in] objectInstance If 0, then this slot is just a regular C function. Otherwise, this is a member of the given class instance.
/// \param[in] callPriority Slots are called by order of the highest callPriority first. For slots with the same priority, they are called in the order they are registered
template
void RegisterSlot(const char *sharedIdentifier, Function functionPtr, NetworkID objectInstanceId, int callPriority)
{
_RPC3::FunctionPointer fp;
fp= _RPC3::GetBoundPointer(functionPtr);
LocalSlotObject lso(objectInstanceId, nextSlotRegistrationCount++, callPriority, _RPC3::GetBoundPointer(functionPtr));
DataStructures::HashIndex idx = GetLocalSlotIndex(sharedIdentifier);
LocalSlot *localSlot;
if (idx.IsInvalid())
{
localSlot = SLNet::OP_NEW(_FILE_AND_LINE_);
localSlots.Push(sharedIdentifier, localSlot,_FILE_AND_LINE_);
}
else
{
localSlot=localSlots.ItemAtIndex(idx);
}
localSlot->slotObjects.Insert(lso,lso,true,_FILE_AND_LINE_);
}
/// Unregisters a function pointer to be callable given an identifier for the pointer
/// \param[in] uniqueIdentifier String identifying the function.
/// \return True on success, false on function was not previously or is not currently registered.
bool UnregisterFunction(const char *uniqueIdentifier);
/// Returns if a function identifier was previously registered on this system with RegisterFunction(), and not unregistered with UnregisterFunction()
/// \param[in] uniqueIdentifier String identifying the function.
/// \return True if the function was registered, false otherwise
bool IsFunctionRegistered(const char *uniqueIdentifier);
/// Send or stop sending a timestamp with all following calls to Call()
/// Use GetLastSenderTimestamp() to read the timestamp.
/// \param[in] timeStamp Non-zero to pass this timestamp using the ID_TIMESTAMP system. 0 to clear passing a timestamp.
void SetTimestamp(SLNet::Time timeStamp);
/// Set parameters to pass to RakPeer::Send() for all following calls to Call()
/// Deafults to HIGH_PRIORITY, RELIABLE_ORDERED, ordering channel 0
/// \param[in] priority See RakPeer::Send()
/// \param[in] reliability See RakPeer::Send()
/// \param[in] orderingChannel See RakPeer::Send()
void SetSendParams(PacketPriority priority, PacketReliability reliability, char orderingChannel);
/// Set system to send to for all following calls to Call()
/// Defaults to SLNet::UNASSIGNED_SYSTEM_ADDRESS, broadcast=true
/// \param[in] systemAddress See RakPeer::Send()
/// \param[in] broadcast See RakPeer::Send()
void SetRecipientAddress(const SystemAddress &systemAddress, bool broadcast);
/// Set the NetworkID to pass for all following calls to Call()
/// Defaults to UNASSIGNED_NETWORK_ID (none)
/// If set, the remote function will be considered a C++ function, e.g. an object member function
/// If set to UNASSIGNED_NETWORK_ID (none), the remote function will be considered a C function
/// If this is set incorrectly, you will get back either RPC_ERROR_CALLING_C_AS_CPP or RPC_ERROR_CALLING_CPP_AS_C
/// \sa NetworkIDManager
/// \param[in] networkID Returned from NetworkIDObject::GetNetworkID()
void SetRecipientObject(NetworkID networkID);
/// If the last received function call has a timestamp included, it is stored and can be retrieved with this function.
/// \return 0 if the last call did not have a timestamp, else non-zero
SLNet::Time GetLastSenderTimestamp(void) const;
/// Returns the system address of the last system to send us a received function call
/// Equivalent to the old system RPCParameters::sender
/// \return Last system to send an RPC call using this system
SystemAddress GetLastSenderAddress(void) const;
/// If called while processing a slot, no further slots for the currently executing signal will be executed
void InterruptSignal(void);
/// Returns the instance of RakPeer this plugin was attached to
RakPeerInterface *GetRakPeer(void) const;
/// Returns the currently running RPC call identifier, set from RegisterFunction::uniqueIdentifier
/// Returns an empty string "" if none
/// \return which RPC call is currently running
const char *GetCurrentExecution(void) const;
/// Calls a remote function, using as send parameters whatever was last passed to SetTimestamp(), SetSendParams(), SetRecipientAddress(), and SetRecipientObject()
/// If you call a C++ class member function, don't forget to first call SetRecipientObject(). You can use CallExplicit() instead of Call() to force yourself not to forget.
///
/// Parameters passed to Call are processed as follows:
/// 1. If the parameter is not a pointer
/// 2. - And you overloaded SLNet::BitStream& operator<<(SLNet::BitStream& out, MyClass& in) then that will be used to do the serialization
/// 3. - Otherwise, it will use bitStream.Write(myClass); BitStream already defines specializations for NetworkIDObject, SystemAddress, other BitStreams
/// 4. If the parameter is a pointer
/// 5. - And the pointer can be converted to NetworkIDObject, then it will write bitStream.Write(myClass->GetNetworkID()); To make it also dereference the pointer, use SLNet::_RPC3::Deref(myClass)
/// 6. - And the pointer can not be converted to NetworkID, but it is a pointer to SLNet::RPC3, then it is skipped
/// 7. Otherwise, the pointer is dereferenced and written as in step 2 and 3.
///
/// \note If you need endian swapping (Mac talking to PC for example), you pretty much need to define operator << and operator >> for all classes you want to serialize. Otherwise the member variables will not be endian swapped.
/// \note If the call fails on the remote system, you will get back ID_RPC_REMOTE_ERROR. packet->data[1] will contain one of the values of RPCErrorCodes. packet->data[2] and on will contain the name of the function.
///
/// \param[in] uniqueIdentifier parameter of the same name passed to RegisterFunction() on the remote system
bool Call(const char *uniqueIdentifier){
SLNet::BitStream bitStream;
return SendCallOrSignal(uniqueIdentifier, 0, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
return SendCallOrSignal(uniqueIdentifier, 1, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1, P2 &p2) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
return SendCallOrSignal(uniqueIdentifier, 2, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
return SendCallOrSignal(uniqueIdentifier, 3, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
return SendCallOrSignal(uniqueIdentifier, 4, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
return SendCallOrSignal(uniqueIdentifier, 5, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
return SendCallOrSignal(uniqueIdentifier, 6, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p7);
return SendCallOrSignal(uniqueIdentifier, 7, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p7);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p8);
return SendCallOrSignal(uniqueIdentifier, 8, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p7);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p8);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p9);
// bitStream.PrintBits();
return SendCallOrSignal(uniqueIdentifier, 9, &bitStream, true);
}
template
bool Call(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9, P10 &p10) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p7);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p8);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p9);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p10);
// bitStream.PrintBits();
return SendCallOrSignal(uniqueIdentifier, 10, &bitStream, true);
}
struct CallExplicitParameters
{
CallExplicitParameters(
NetworkID _networkID=UNASSIGNED_NETWORK_ID, SystemAddress _systemAddress= SLNet::UNASSIGNED_SYSTEM_ADDRESS,
bool _broadcast=true, SLNet::Time _timeStamp=0, PacketPriority _priority=HIGH_PRIORITY,
PacketReliability _reliability=RELIABLE_ORDERED, char _orderingChannel=0
) : networkID(_networkID), systemAddress(_systemAddress), broadcast(_broadcast), timeStamp(_timeStamp), priority(_priority), reliability(_reliability), orderingChannel(_orderingChannel)
{}
NetworkID networkID;
SystemAddress systemAddress;
bool broadcast;
SLNet::Time timeStamp;
PacketPriority priority;
PacketReliability reliability;
char orderingChannel;
};
/// Calls a remote function, using whatever was last passed to SetTimestamp(), SetSendParams(), SetRecipientAddress(), and SetRecipientObject()
/// Passed parameter(s), if any, are serialized using operator << with SLNet::BitStream. If you provide an overload it will be used, otherwise the seriailzation is equivalent to memcpy except for native RakNet types (NetworkIDObject, SystemAddress, etc.)
/// If the type is a pointer to a type deriving from NetworkIDObject, then only the NetworkID is sent, and the object looked up on the remote system. Otherwise, the pointer is dereferenced and the contents serialized as usual.
/// \note The this pointer, for this instance of RPC3, is pushed as the last parameter on the stack. See RPC3Sample.cpp for an example of this
/// \note If the call fails on the remote system, you will get back ID_RPC_REMOTE_ERROR. packet->data[1] will contain one of the values of RPCErrorCodes. packet->data[2] and on will contain the name of the function.
/// \param[in] uniqueIdentifier parameter of the same name passed to RegisterFunction() on the remote system
/// \param[in] timeStamp See SetTimestamp()
/// \param[in] priority See SetSendParams()
/// \param[in] reliability See SetSendParams()
/// \param[in] orderingChannel See SetSendParams()
/// \param[in] systemAddress See SetRecipientAddress()
/// \param[in] broadcast See SetRecipientAddress()
/// \param[in] networkID See SetRecipientObject()
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters){
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1, P2 &p2
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1, p2);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1, P2 &p2, P3 &p3
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1, p2, p3);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1, p2, p3, p4);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1, p2, p3, p4, p5);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1, p2, p3, p4, p5, p6);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1, p2, p3, p4, p5, p6, p7);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1, p2, p3, p4, p5, p6, p7, p8);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1, p2, p3, p4, p5, p6, p7, p8, p9);
}
template
bool CallExplicit(const char *uniqueIdentifier, const CallExplicitParameters * const callExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9, P10 &p10
) {
SetTimestamp(callExplicitParameters->timeStamp);
SetSendParams(callExplicitParameters->priority, callExplicitParameters->reliability, callExplicitParameters->orderingChannel);
SetRecipientAddress(callExplicitParameters->systemAddress, callExplicitParameters->broadcast);
SetRecipientObject(callExplicitParameters->networkID);
return Call(uniqueIdentifier, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
}
bool CallC(const char *uniqueIdentifier) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1, P2 &p2) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1,p2);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1,p2,p3);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1,p2,p3,p4);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1,p2,p3,p4,p5);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6,p7);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6,p7,p8);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6,p7,p8,p9);}
template
bool CallC(const char *uniqueIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9, P10 &p10) {SetRecipientObject(UNASSIGNED_NETWORK_ID); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10);}
bool CallCPP(const char *uniqueIdentifier, NetworkID nid) { SetRecipientObject(nid); return Call(uniqueIdentifier); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1, P2 &p2) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1,p2); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1, P2 &p2, P3 &p3) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1,p2,p3); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1, P2 &p2, P3 &p3, P4 &p4) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1,p2,p3,p4); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1,p2,p3,p4,p5); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6,p7); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6,p7,p8); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6,p7,p8,p9); }
template
bool CallCPP(const char *uniqueIdentifier, NetworkID nid, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9, P10 &p10) { SetRecipientObject(nid); return Call(uniqueIdentifier,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10); }
// ---------------------------- Signals and slots ----------------------------------
/// Calls zero or more functions identified by sharedIdentifier.
/// Uses as send parameters whatever was last passed to SetTimestamp(), SetSendParams(), and SetRecipientAddress()
/// You can use CallExplicit() instead of Call() to force yourself not to forget to set parameters
///
/// See the Call() function for a description of parameters
///
/// \param[in] sharedIdentifier parameter of the same name passed to RegisterSlot() on the remote system
bool Signal(const char *sharedIdentifier){
SLNet::BitStream bitStream;
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 0, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 1, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1, P2 &p2) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 2, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1, P2 &p2, P3 &p3) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 3, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 4, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 5, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 6, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p7);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 7, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p7);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p8);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 8, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p7);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p8);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p9);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 9, &bitStream, false);
}
template
bool Signal(const char *sharedIdentifier, P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9, P10 &p10) {
SLNet::BitStream bitStream;
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p1);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p2);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p3);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p4);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p5);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p6);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p7);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p8);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p9);
_RPC3::SerializeCallParameterBranch::type::apply(bitStream, p10);
InvokeSignal(GetLocalSlotIndex(sharedIdentifier), &bitStream, true);
return SendCallOrSignal(sharedIdentifier, 10, &bitStream, false);
}
struct SignalExplicitParameters
{
SignalExplicitParameters(
SystemAddress _systemAddress= SLNet::UNASSIGNED_SYSTEM_ADDRESS,
bool _broadcast=true, SLNet::Time _timeStamp=0, PacketPriority _priority=HIGH_PRIORITY,
PacketReliability _reliability=RELIABLE_ORDERED, char _orderingChannel=0
) : systemAddress(_systemAddress), broadcast(_broadcast), timeStamp(_timeStamp), priority(_priority), reliability(_reliability), orderingChannel(_orderingChannel)
{}
SystemAddress systemAddress;
bool broadcast;
SLNet::Time timeStamp;
PacketPriority priority;
PacketReliability reliability;
char orderingChannel;
};
/// Same as Signal(), but you are forced to specify the remote system parameters
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters){
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1, P2 &p2
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1, p2);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1, P2 &p2, P3 &p3
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1, p2, p3);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1, p2, p3, p4);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1, p2, p3, p4, p5);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1, p2, p3, p4, p5, p6);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1, p2, p3, p4, p5, p6, p7);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1, p2, p3, p4, p5, p6, p7, p8);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1, p2, p3, p4, p5, p6, p7, p8, p9);
}
template
bool SignalExplicit(const char *sharedIdentifier, const SignalExplicitParameters * const signalExplicitParameters,
P1 &p1, P2 &p2, P3 &p3, P4 &p4, P5 &p5, P6 &p6, P7 &p7, P8 &p8, P9 &p9, P10 &p10
) {
SetTimestamp(signalExplicitParameters->timeStamp);
SetSendParams(signalExplicitParameters->priority, signalExplicitParameters->reliability, signalExplicitParameters->orderingChannel);
SetRecipientAddress(signalExplicitParameters->systemAddress, signalExplicitParameters->broadcast);
return Signal(sharedIdentifier, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
}
// ---------------------------- ALL INTERNAL AFTER HERE ----------------------------
/// \internal
/// The RPC identifier, and a pointer to the function
struct LocalRPCFunction
{
LocalRPCFunction() {}
LocalRPCFunction(_RPC3::FunctionPointer _functionPointer) {functionPointer=_functionPointer;};
// LocalRPCFunction(RPCIdentifier _identifier, _RPC3::FunctionPointer _functionPointer) {identifier=_identifier; functionPointer=_functionPointer;};
// RPCIdentifier identifier;
_RPC3::FunctionPointer functionPointer;
};
/// \internal
/// The RPC identifier, and the index of the function on a remote system
// struct RemoteRPCFunction
// {
// RPCIdentifier identifier;
// unsigned int functionIndex;
// };
//
// /// \internal
// static int RemoteRPCFunctionComp( const RPCIdentifier &key, const RemoteRPCFunction &data );
/// \internal
/// Sends the RPC call, with a given serialized function
bool SendCallOrSignal(RakString uniqueIdentifier, char parameterCount, SLNet::BitStream *serializedParameters, bool isCall);
/// Call a given signal with a bitstream representing the parameter list
void InvokeSignal(DataStructures::HashIndex functionIndex, SLNet::BitStream *serializedParameters, bool temporarilySetUSA);
protected:
// --------------------------------------------------------------------------------------------
// Packet handling functions
// --------------------------------------------------------------------------------------------
void OnAttach(void);
virtual PluginReceiveResult OnReceive(Packet *packet);
virtual void OnRPC3Call(const SystemAddress &systemAddress, unsigned char *data, unsigned int lengthInBytes);
// virtual void OnRPCRemoteIndex(const SystemAddress &systemAddress, unsigned char *data, unsigned int lengthInBytes);
virtual void OnClosedConnection(const SystemAddress &systemAddress, RakNetGUID rakNetGUID, PI2_LostConnectionReason lostConnectionReason );
virtual void OnShutdown(void);
void Clear(void);
void SendError(SystemAddress target, unsigned char errorCode, const char *functionName);
DataStructures::HashIndex GetLocalFunctionIndex(RPCIdentifier identifier);
DataStructures::HashIndex GetLocalSlotIndex(const char *sharedIdentifier);
// bool GetRemoteFunctionIndex(const SystemAddress &systemAddress, RPCIdentifier identifier, unsigned int *outerIndex, unsigned int *innerIndex, bool isCall);
DataStructures::Hash localSlots;
DataStructures::Hash localFunctions;
// DataStructures::List localSlots;
// DataStructures::List localFunctions;
// DataStructures::Map *> remoteFunctions, remoteSlots;
SLNet::Time outgoingTimestamp;
PacketPriority outgoingPriority;
PacketReliability outgoingReliability;
char outgoingOrderingChannel;
SystemAddress outgoingSystemAddress;
bool outgoingBroadcast;
NetworkID outgoingNetworkID;
SLNet::BitStream outgoingExtraData;
SLNet::Time incomingTimeStamp;
SystemAddress incomingSystemAddress;
SLNet::BitStream incomingExtraData;
NetworkIDManager *networkIdManager;
char currentExecution[512];
/// Used so slots are called in the order they are registered
unsigned int nextSlotRegistrationCount;
bool interruptSignal;
};
} // End namespace
#endif