/* * Original work: Copyright (c) 2014, Oculus VR, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * RakNet License.txt file in the licenses directory of this source tree. An additional grant * of patent rights can be found in the RakNet Patents.txt file in the same directory. * * * Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt) * * This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style * license found in the license.txt file in the root directory of this source tree. */ #include #include #include #include "slikenet/GetTime.h" #include "slikenet/Rand.h" #include "slikenet/peerinterface.h" #include "slikenet/MessageIdentifiers.h" #include "slikenet/Gets.h" #include "slikenet/PacketLogger.h" #include #include "slikenet/Kbhit.h" #ifdef _WIN32 #include "slikenet/WindowsIncludes.h" // Sleep #else #include // usleep #endif static const int NUM_PEERS=2; SLNet::RakPeerInterface *rakPeer[NUM_PEERS]; SLNet::PacketLogger messageHandler[NUM_PEERS]; void PrintConnections(void); int main(void) { int i; for (i=0; i < NUM_PEERS; i++) rakPeer[i]= SLNet::RakPeerInterface::GetInstance(); printf("Packet Logger Test.\n"); printf("Displays all packets being sent or received.\n"); printf("Overwrite PacketLogger::Log to render output into your own program.\n"); printf("Difficulty: Intermediate\n\n"); printf("Comma delimited log format:\n"); printf("1. Send or receive,\n"); printf("2. Raw (direct socket send) OR Ack (Acknowledgement) OR\nTms (Timestamped packet),\n"); printf("3. Message number,\n"); printf("4. Packet Number (Independent for send & receive).\n(Each Packet may contain multiple messages),\n"); printf("5. Packet ID (or a string for RPC calls),\n"); printf("6. Bits used by the message (does not include 2-4 byte RakNet header),\n"); printf("7. Time the message is sent,\n"); printf("8. Local System (binary IP followed by port),\n"); printf("9. Remote System (binary IP followed by port)\n\n"); int peerIndex; // Initialize the message handlers for (peerIndex=0; peerIndex < NUM_PEERS; peerIndex++) { rakPeer[peerIndex]->AttachPlugin(&messageHandler[peerIndex]); rakPeer[peerIndex]->SetMaximumIncomingConnections(NUM_PEERS); } // Initialize the peers for (peerIndex=0; peerIndex < NUM_PEERS; peerIndex++) { SLNet::SocketDescriptor socketDescriptor(60000+peerIndex,0); rakPeer[peerIndex]->Startup(NUM_PEERS, &socketDescriptor, 1); } printf("Connecting two systems...\n\n"); messageHandler[0].LogHeader(); // Connect each peer to the prior peer for (peerIndex=1; peerIndex < NUM_PEERS; peerIndex++) { rakPeer[peerIndex]->Connect("127.0.0.1", 60000+peerIndex-1, 0, 0); } #ifdef WIN32 Sleep(5000); #else usleep(5000*1000); #endif for (i=0; i < NUM_PEERS; i++) SLNet::RakPeerInterface::DestroyInstance(rakPeer[i]); printf("Press enter to continue.\n"); char temp[256]; Gets(temp,sizeof(temp)); return 1; }