/* * Copyright (c) 2014, Oculus VR, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #ifndef __BASE_64_ENCODER_H #define __BASE_64_ENCODER_H #include "Export.h" extern "C" { /// \brief Returns how many bytes were written. // outputData should be at least the size of inputData * 2 + 6 int Base64Encoding(const unsigned char *inputData, int dataLength, char *outputData); } extern "C" { const char *Base64Map(void); } #endif