/* * Original work: Copyright (c) 2014, Oculus VR, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * RakNet License.txt file in the licenses directory of this source tree. An additional grant * of patent rights can be found in the RakNet Patents.txt file in the same directory. * * * Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt) * * This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style * license found in the license.txt file in the root directory of this source tree. */ #include "IntervalTimer.h" void IntervalTimer::SetPeriod(SLNet::TimeMS period) {basePeriod=period; remaining=0;} bool IntervalTimer::UpdateInterval(SLNet::TimeMS elapsed) { if (elapsed >= remaining) { SLNet::TimeMS difference = elapsed-remaining; if (difference >= basePeriod) { remaining=basePeriod; } else { remaining=basePeriod-difference; } return true; } remaining-=elapsed; return false; }