/* * Original work: Copyright (c) 2014, Oculus VR, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * RakNet License.txt file in the licenses directory of this source tree. An additional grant * of patent rights can be found in the RakNet Patents.txt file in the same directory. * * * Modified work: Copyright (c) 2016-2018, SLikeSoft UG (haftungsbeschränkt) * * This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style * license found in the license.txt file in the root directory of this source tree. */ #ifndef __PROFANITY_FILTER__H__ #define __PROFANITY_FILTER__H__ #include "slikenet/DS_List.h" #include "slikenet/string.h" namespace SLNet { class ProfanityFilter { public: ProfanityFilter(); ~ProfanityFilter(); // Returns true if the string has profanity, false if not. bool HasProfanity(const char *str); // Removes profanity. Returns number of occurrences of profanity matches (including 0) int FilterProfanity(const char *input, char *output, bool filter = true); int FilterProfanity(const char *input, char *output, size_t outputLength, bool filter = true); // Number of profanity words loaded int Count(); void AddWord(SLNet::RakString newWord); private: DataStructures::List words; char RandomBanChar(); static char BANCHARS[]; static char WORDCHARS[]; }; } // namespace SLNet #endif // __PROFANITY__H__