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LinuxStrings.h
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1 /*
2  * Original work: Copyright (c) 2014, Oculus VR, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under the BSD-style license found in the
6  * RakNet License.txt file in the licenses directory of this source tree. An additional grant
7  * of patent rights can be found in the RakNet Patents.txt file in the same directory.
8  *
9  *
10  * Modified work: Copyright (c) 2016, SLikeSoft UG (haftungsbeschränkt)
11  *
12  * This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
13  * license found in the license.txt file in the root directory of this source tree.
14  */
15 
16 #ifndef _GCC_WIN_STRINGS
17 #define _GCC_WIN_STRINGS
18 
19 #if defined(__native_client__)
20  #ifndef _stricmp
21  int _stricmp(const char* s1, const char* s2);
22  #endif
23  int _strnicmp(const char* s1, const char* s2, size_t n);
24  char *_strlwr(char * str );
25 #else
26  #if (defined(__GNUC__) || defined(__GCCXML__) || defined(__S3E__) ) && !defined(_WIN32)
27  #ifndef _stricmp
28  int _stricmp(const char* s1, const char* s2);
29  #endif
30  int _strnicmp(const char* s1, const char* s2, size_t n);
31  // http://www.jenkinssoftware.com/forum/index.php?topic=5010.msg20920#msg20920
32 #ifndef __APPLE__
33  char *_strlwr(char * str ); //this won't compile on OSX for some reason
34 #endif
35 
36 
37 
38  #endif
39 #endif
40 
41 #endif // _GCC_WIN_STRINGS