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Getche.cpp
Go to the documentation of this file.
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/*
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* Original work: Copyright (c) 2014, Oculus VR, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* RakNet License.txt file in the licenses directory of this source tree. An additional grant
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* of patent rights can be found in the RakNet Patents.txt file in the same directory.
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*
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*
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* Modified work: Copyright (c) 2016-2017, SLikeSoft UG (haftungsbeschränkt)
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*
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* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
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* license found in the license.txt file in the root directory of this source tree.
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*/
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#if defined(_WIN32)
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#include <conio.h>
/* _getche() */
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#elif defined(__S3E__)
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#else
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#include "
slikenet/Getche.h
"
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char
_getche
()
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{
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struct
termios oldt,
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newt;
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char
ch;
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tcgetattr( STDIN_FILENO, &oldt );
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newt = oldt;
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newt.c_lflag &= ~( ICANON | ECHO );
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tcsetattr( STDIN_FILENO, TCSANOW, &newt );
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ch = getchar();
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tcsetattr( STDIN_FILENO, TCSANOW, &oldt );
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return
ch;
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}
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#endif
Source
src
Getche.cpp
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