SLikeNet
0.1.3
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[Internal] A class which stores a user message, and all information associated with sending and receiving that message. More...
#include "PacketPriority.h"
#include "types.h"
#include "memoryoverride.h"
#include "defines.h"
#include "NativeTypes.h"
#include "CCRakNetSlidingWindow.h"
Go to the source code of this file.
Classes | |
struct | SLNet::InternalPacketFixedSizeTransmissionHeader |
struct | SLNet::InternalPacketRefCountedData |
Used in InternalPacket when pointing to sharedDataBlock, rather than allocating itself. More... | |
struct | SLNet::InternalPacket |
Namespaces | |
namespace | SLNet |
Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc. | |
Typedefs | |
typedef uint16_t | SLNet::SplitPacketIdType |
typedef uint32_t | SLNet::SplitPacketIndexType |
typedef uint24_t | SLNet::MessageNumberType |
typedef MessageNumberType | SLNet::OrderingIndexType |
typedef SLNet::TimeUS | SLNet::RemoteSystemTimeType |
[Internal] A class which stores a user message, and all information associated with sending and receiving that message.
Definition in file InternalPacket.h.
struct SLNet::InternalPacketRefCountedData |
Used in InternalPacket when pointing to sharedDataBlock, rather than allocating itself.
Definition at line 76 of file InternalPacket.h.
Class Members | ||
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unsigned int | refCount | |
unsigned char * | sharedDataBlock |