SLikeNet
0.1.3
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[Internal] Random number generator More...
#include "Export.h"
Go to the source code of this file.
Classes | |
class | SLNet::RakNetRandom |
Namespaces | |
namespace | SLNet |
Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc. | |
Functions | |
void RAK_DLL_EXPORT | seedMT (unsigned int seed) |
unsigned int RAK_DLL_EXPORT | reloadMT (void) |
unsigned int RAK_DLL_EXPORT | randomMT (void) |
float RAK_DLL_EXPORT | frandomMT (void) |
void RAK_DLL_EXPORT | fillBufferMT (void *buffer, unsigned int bytes) |
[Internal] Random number generator
Definition in file Rand.h.
void RAK_DLL_EXPORT fillBufferMT | ( | void * | buffer, |
unsigned int | bytes | ||
) |
float RAK_DLL_EXPORT frandomMT | ( | void | ) |
unsigned int RAK_DLL_EXPORT randomMT | ( | void | ) |
unsigned int RAK_DLL_EXPORT reloadMT | ( | void | ) |
void RAK_DLL_EXPORT seedMT | ( | unsigned int | seed | ) |