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SLikeNet
0.1.3
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#include "types.h"#include "MTUSize.h"#include "LocklessTypes.h"#include "thread.h"#include "DS_ThreadsafeAllocatingQueue.h"#include "Export.h"Go to the source code of this file.
Classes | |
| struct | SLNet::RNS2_SendParameters |
| struct | SLNet::RNS2RecvStruct |
| class | SLNet::RakNetSocket2Allocator |
| class | SLNet::RNS2EventHandler |
| class | SLNet::RakNetSocket2 |
| struct | SLNet::RNS2_BerkleyBindParameters |
| class | SLNet::IRNS2_Berkley |
| class | SLNet::RNS2_Berkley |
| class | SLNet::RNS2_Linux |
Namespaces | |
| namespace | SLNet |
| Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc. | |
Typedefs | |
| typedef int | SLNet::RNS2Socket |
| typedef int | SLNet::RNS2SendResult |
| struct SLNet::RNS2RecvStruct |
| Class Members | ||
|---|---|---|
| int | bytesRead | |
| char | data | |
| RakNetSocket2 * | socket | |
| SystemAddress | systemAddress | |
| TimeUS | timeRead | |
| struct SLNet::RNS2_BerkleyBindParameters |
| Class Members | ||
|---|---|---|
| unsigned short | addressFamily | |
| int | doNotFragment | |
| RNS2EventHandler * | eventHandler | |
| char * | hostAddress | |
| bool | nonBlockingSocket | |
| int | pollingThreadPriority | |
| unsigned short | port | |
| int | protocol | |
| unsigned short | remotePortRakNetWasStartedOn_PS3_PS4_PSP2 | |
| int | setBroadcast | |
| int | setIPHdrIncl | |
| int | type | |