SLikeNet
0.1.3
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#include "types.h"
#include "MTUSize.h"
#include "LocklessTypes.h"
#include "thread.h"
#include "DS_ThreadsafeAllocatingQueue.h"
#include "Export.h"
Go to the source code of this file.
Classes | |
struct | SLNet::RNS2_SendParameters |
struct | SLNet::RNS2RecvStruct |
class | SLNet::RakNetSocket2Allocator |
class | SLNet::RNS2EventHandler |
class | SLNet::RakNetSocket2 |
struct | SLNet::RNS2_BerkleyBindParameters |
class | SLNet::IRNS2_Berkley |
class | SLNet::RNS2_Berkley |
class | SLNet::RNS2_Linux |
Namespaces | |
namespace | SLNet |
Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc. | |
Typedefs | |
typedef int | SLNet::RNS2Socket |
typedef int | SLNet::RNS2SendResult |
struct SLNet::RNS2RecvStruct |
Class Members | ||
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int | bytesRead | |
char | data | |
RakNetSocket2 * | socket | |
SystemAddress | systemAddress | |
TimeUS | timeRead |
struct SLNet::RNS2_BerkleyBindParameters |
Class Members | ||
---|---|---|
unsigned short | addressFamily | |
int | doNotFragment | |
RNS2EventHandler * | eventHandler | |
char * | hostAddress | |
bool | nonBlockingSocket | |
int | pollingThreadPriority | |
unsigned short | port | |
int | protocol | |
unsigned short | remotePortRakNetWasStartedOn_PS3_PS4_PSP2 | |
int | setBroadcast | |
int | setIPHdrIncl | |
int | type |