SLikeNet  0.1.3
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
NatPunchthroughClient.h File Reference

Contains the NAT-punchthrough plugin for the client. More...

#include "NativeFeatureIncludes.h"
#include "types.h"
#include "Export.h"
#include "PluginInterface2.h"
#include "PacketPriority.h"
#include "SocketIncludes.h"
#include "DS_List.h"
#include "string.h"
#include "DS_Queue.h"

Go to the source code of this file.

Classes

struct  SLNet::PunchthroughConfiguration
 
struct  SLNet::NatPunchthroughDebugInterface
 
struct  SLNet::NatPunchthroughDebugInterface_Printf
 
struct  SLNet::NatPunchthroughDebugInterface_PacketLogger
 
class  SLNet::NatPunchthroughClient
 Client code for NATPunchthrough. More...
 
struct  SLNet::NatPunchthroughClient::SendPing
 
struct  SLNet::NatPunchthroughClient::AddrAndGuid
 
struct  SLNet::NatPunchthroughClient::DSTAndFac
 

Namespaces

namespace  SLNet
 Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc.
 

Detailed Description

Contains the NAT-punchthrough plugin for the client.

Definition in file NatPunchthroughClient.h.