SLikeNet  0.1.3
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NatPunchthroughServer.h File Reference

Contains the NAT-punchthrough plugin for the server. More...

#include "NativeFeatureIncludes.h"
#include "types.h"
#include "Export.h"
#include "PluginInterface2.h"
#include "PacketPriority.h"
#include "SocketIncludes.h"
#include "DS_OrderedList.h"
#include "string.h"

Go to the source code of this file.

Classes

struct  SLNet::NatPunchthroughServerDebugInterface
 
struct  SLNet::NatPunchthroughServerDebugInterface_Printf
 
struct  SLNet::NatPunchthroughServerDebugInterface_PacketLogger
 
class  SLNet::NatPunchthroughServer
 Server code for NATPunchthrough. More...
 
struct  SLNet::NatPunchthroughServer::ConnectionAttempt
 
struct  SLNet::NatPunchthroughServer::User
 

Namespaces

namespace  SLNet
 Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc.
 

Detailed Description

Contains the NAT-punchthrough plugin for the server.

Definition in file NatPunchthroughServer.h.