| SLikeNet
    0.1.3
    | 
SocketLayer class implementation. More...
#include "slikenet/SocketLayer.h"#include "slikenet/assert.h"#include "slikenet/types.h"#include "slikenet/peer.h"#include "slikenet/GetTime.h"#include "slikenet/LinuxStrings.h"#include "slikenet/SocketDefines.h"#include "slikenet/linux_adapter.h"#include "slikenet/osx_adapter.h"#include "slikenet/CCRakNetUDT.h"#include <string.h>#include <unistd.h>#include <fcntl.h>#include <arpa/inet.h>#include <errno.h>#include <stdio.h>#include <ifaddrs.h>#include <netinet/in.h>#include <net/if.h>#include <sys/types.h>#include <sys/socket.h>#include <sys/ioctl.h>#include "slikenet/sleep.h"#include "slikenet/Itoa.h"Go to the source code of this file.
| Namespaces | |
| namespace | SLNet | 
| Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc. | |
| Macros | |
| #define | _T(x) (x) | 
| Functions | |
| void | SLNet::ProcessNetworkPacket (const SystemAddress systemAddress, const char *data, const int length, RakPeer *rakPeer, SLNet::TimeUS timeRead) | 
| void | GetMyIP_Win32 (SystemAddress addresses[MAXIMUM_NUMBER_OF_INTERNAL_IDS]) | 
SocketLayer class implementation.
Definition in file SocketLayer.cpp.
| #define _T | ( | x | ) | (x) | 
Definition at line 38 of file SocketLayer.cpp.
Referenced by GetMyIP_Win32(), SLNet::SocketLayer::GetSystemAddress(), SLNet::SocketLayer::GetSystemAddress_Old(), and SLNet::SocketLayer::SetSocketOptions().
| void GetMyIP_Win32 | ( | SystemAddress | addresses[MAXIMUM_NUMBER_OF_INTERNAL_IDS] | ) | 
Definition at line 376 of file SocketLayer.cpp.
References _T, MAXIMUM_NUMBER_OF_INTERNAL_IDS, RAKNET_DEBUG_TPRINTF, return, and SLNet::UNASSIGNED_SYSTEM_ADDRESS.
Referenced by SLNet::SocketLayer::GetMyIP().